![]() Well better late than never.Ĭaliber makes the base damage for weapon, and velocity interacts with it making it normal damage. Now that I write all these questions out I wonder how I didn't ask them earlier. Why does the QBZ-03 use 5.56x45mm if the correct 5.8x42mm is already in the game? If it is a mistake, then does it have 5.56 properties or 5.8 properties? ![]() The Alpha AK still has 7.62x39mm as caliber in the stats, does it have the properties of other 7.62 guns or the properties of 5.45x45mm guns? 308 weapon with way higher muzzle energy? Why does the AS Val have so much more penetration compared to a. ![]() Penetration is measured in "pp" in the stats, what is "pp"? I looked for a difference between lowest velocity and highest but didn't notice anything.ĭoes penetration have any impact in game?įrom my testings wall- and armorpenetration seemed to be affected by caliber more than the penetration stat. Is it your entire body (except head), only your torso, or only really where the armor sits? But what does that even mean? Do I just withstand more damage? Does anyone know? It states that it is either "some" or "moderate" protection. Is the damage you deal solely calculated by caliber?įor the sake of these questions I will for now assume that this is true. Out if interest I took a look at the stats today, tried stuff at the range and a few questions accumulated I play the game since launch but never really looked at the stats, just played what looks tacticool and applied my knowledge of firearms (I play my milsims how I want, sue me). Promotional content may be removed if the poster does not meaningfully contribute to the subreddit. Post news, screenshots/videos, tips/guides, gameplay, questions.ĭo not beg for copies of games or beta keys from other redditors - Not in posts, nor in comments.ĭo not spam self-promotion, beg for views, or repost excessively. Insurgency is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay for PC and consoles.
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